

That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. This is not a marketing alpha and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress and it is a double-edged sword.

The original code-name for Ashes of Creation was The World of Origins. Gone are the days of static worlds, change is here to stay. Political strife and intrigue will play a very real role in the structure of your world. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. Cities will rise and fall, their populations based on the history of the world as the players create it. Our world structure is dynamic and built to react to the actions of our players. Īshes of Creation is a unique take on the MMO experience. Īshes of Creation is an upcoming MMORPG set in a world of high fantasy where player’s choices will shape and define the world around them. It will be unique in culture, ecology, and economy. From the location of towns to the size of cities, you will determine the landscape of your world. Monsters will roam and grow in ferocity as civilization disrupts the natural order of things. Questlines will open and close based on the interactions of the players with their world, because this is a world where choice is consequential. You will choose your fate at every opportunity. Ashes of Creation will incorporate the best parts of traditional MMORPGs with innovative sandbox concepts. We are putting the word massive back into massively multiplayer with unique and novel mechanics that will bring meaning to player action. Īshes of Creation takes place within a medieval fantasy setting, blending imagination with cutting-edge graphics. Īshes of Creation website redesign preview (WIP). Head start for crowdfunding backers at the Founder level and above. Īlpha-1 preview intermittent spot testing ( NDA). Īshes of Creation Apocalypse castle siege mode. Īshes of Creation Apocalypse battle royale testing ends. Īshes of Creation Apocalypse castle siege mode PI closed testing. Īshes of Creation Apocalypse battle royale early access. Īshes of Creation Apocalypse battle royale open beta. Īshes of Creation Apocalypse battle royale stress test (NDA lifted). PhaseĪshes of Creation Apocalypse battle royale stress test (NDA). The Ashes of Creation release schedule is subject to change. Our goal has been and shall continue to be a quality focused MMORPG to make us all proud to call Ashes of Creation. We have a lot to do, and as always we will be keeping everyone informed on our progress with our monthly updates. This is a big milestone for the project, and I think I speak for our community when I say, Great job Intrepid team. So I want to express mine and John’s deepest felt thanks to the hardworking colleagues we go to work with everyday. I also want to thank our wonderful community, for following along with the testing, development updates, and giving your thoughts across the discord, forums, Reddit and all of our social channels.Īshes is a huge endeavor and it’s being built with passion from our magnificent team at Intrepid. The data, feedback and conversations with our players has been a wealth of help in guiding our hands for the trek to Alpha Two. They have endured a lot of spot tests, during crazy hours over the last several months. On behalf of the entire team at Intrepid I would like to extend our heartfelt gratitude to our amazing A1 testers. Glorious Ashes of Creation community, the month long Alpha One testing period has come to an end.
